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With fans’ ravenous appetite for anything Zelda on Switch, myself included, they could definitely get away with it.Ī cross between a more traditional Mario Bros.
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Whether the company will include them as a package or yet again charge the full $60 for each separately, however, remains to be seen. With a property as big as The Legend of Zelda and the games already converted to HD, it seems like a no-brainer to eventually bring these games to Switch. In the case of The Wind Waker and Twilight Princess, Nintendo didn’t just port the games but gave the two titles full HD remasters, adding quality-of-life improvements that made these the definitive versions of the two classics. The Wii U never had its exclusive The Legend of Zelda game, but it did have pretty much every other Zelda game ported to it. In fact, according to some pretty reliable sources, that might be exactly what ends up happening in the not-too-far future. With the only use of the Gamepad being constant access to the game’s map, it doesn’t seem like much would be lost in a port to Switch. Pikmin 3 isn’t just a strategy game but a pet simulator, with all the joy and pain that comes with owning a real pet.” Maddy Myers called Bioshock Infinite and The Last of Us “Dad simulators”.
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Part of knowing these adorable little critters that regularly give their lives to help me out is knowing how to say goodbye to them. I can take the sadness because it happens in such a bright and lovingly realized world, with its lush fields and its colorful creatures and these weird little plant-animals known as Pikmin. Here’s what Garrett Martin had to say about the game in his review: The game is full of beauty and charm, while offering an engaging single-player campaign and a surprisingly deep multiplayer mode. Fans of Nintendo’s take on the tactical sim adored the series’ first HD outing, and for good reason. It had been around nine years since the last mainline Pikmin installment when Pikmin 3 launched on the Wii U in 2013, and since then it’s been around seven years, with nothing but an unimpressive 3DS game to tide fans over. For this reason, Nintendo Land is probably stuck on the Wii U forever, even though we’d love to see its return. It’s possible that another Switch in handheld mode could take the place of the Gamepad and pair to the docked Switch on the TV, but it seems ridiculous to require two $300 consoles in order to play a single game. In fact, Nintendo Land’s integral use of the Wii U Gamepad is what makes it unlikely for the game to ever be ported to Switch. These led to plenty of tense situations that may not have sold the world on the console like Wii Sports did with the Wii, but nevertheless offered a fun, dynamic experience that couldn’t easily be replicated elsewhere.
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Another favorite was “Luigi’s Ghost Mansion,” where one player would take control of the ghost, who would be invisible to players on the TV unless shined with a flashlight. This concept led to some truly fun games, such as “Mario Chase,” where one player would control the titular plumber on the Gamepad while others would chase them down in essentially a game of tag, with no indication of where Mario could be.
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Through a series of minigames themed around Nintendo properties such as Super Mario, The Legend of Zelda, Metroid, and F-Zero, Nintendo Land had one player operate the Wii U Gamepad while the others played on the TV. Nintendo LandĪ launch title for the Wii U in 2012, Nintendo Land was no killer app, but nevertheless showed promise for the “asynchronous play” Nintendo promised for the new console. Here are some of the most notable Wii U exclusives still stuck there. Since the launch of the exponentially more successful Switch in 2017, Nintendo and other developers have been keen to migrate their Wii U titles to the new platform, letting a much larger audience experience these games for the first time and selling a lot more copies in the process.Īlthough most of the Wii U’s best offerings have since made the switch (pun intended), some are still left stranded on the console, for better or for worse. Despite a treasure trove of innovative and engaging titles, Nintendo’s last console saw terrible sales due to confusing marketing and an inconsistent release schedule, with the Gamepad peripheral adding an additional pain for third parties to develop around.
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With the recent release of The Wonderful 101 on modern platforms, one less game is confined to rot on the poor console that is the Wii U.